Quality Assurance Tester

The Quality Assurance Tester participates in the development process for games to ensure design quality and adherence to the standards. He/She is involved in tasks that include game design, source code development, review and control, configuration management, and integration of different game elements. Prior to the release of games, he is involved in the analysis of game playtesting to ensure that games meet or exceed specified standards and end-user requirements. He spends most of his time playtesting and evaluating games for various projects. He also spends a significant amount of time aligning internal stakeholders on the quality assurance aspects of the game. He should have an eye for detail to spot and identify errors and discrepancies. He is systematic and highly organized, with the ability to work on his own and function as part of a team. He should also be able to think creatively to solve problems.

Skills and Competencies

Technical Skills & Competencies

Game Concept Design
Proficiency Level
"Research ideas for game concept designs and assist in developing a detailed game concept blueprint. "
2
Game Quality Assurance Testing
Proficiency Level
"Perform play-testing of games to identify issues in game performance."
2
"Execute quality assurance testing for specific aspects of the game to identify issues in game performance and provide feedback to the programming teams."
3
Game Testing Automation
Proficiency Level
"Execute automation testing of game functionalities to identify and report issues in the game code. "
2
Gameplay Design
Proficiency Level
"Research ideas for gameplay design and design simple game mechanics to support gameplay design. "
2

Generic Skills & Competencies

Teamwork
Proficiency Level
Establish teams, design and assess tasks to continually improve team effectiveness and cultivate a sense of organizational ownership and a cooperative working environment.
Advanced
Problem Solving
Proficiency Level
Identify less perceivable problems and use problem solving tools and techniques to solve the problems.
Intermediate
Service Orientation
Proficiency Level
Anticipate customers needs and expectations, and elicit feedback from customers to improve service. Build relationships with customers to create and sustain customer loyalty.
Intermediate
Interpersonal Skills
Proficiency Level
Detect and decipher emotions of others to manage interpersonal relationships in social situations.
Intermediate

Critical Work Functions and Key Tasks

Plan game quality assurance testing

• Evaluate requirements and objectives of the game software 
• Deconstruct game development process into attainable goals such as verifications, activities, measurements, abilities and commitments 
• Check game design, development and other elements against desired quality measures

Execute game quality assurance testing

• Participate in user acceptance testing, alpha, beta and final testing 
• Play-test the game in a systematic way to analyse the game’s performance against the designer’s intentions 
• Identify potential problems that users might encounter and recommend solutions 
• Execute test cases to identify potential problems that users might encounter 
• Use existing procedures to solve reported game performance issues 
• Develop test outcome reports 

Optimise quality assurance process

• Identify opportunities to decrease time and cost spent on system quality assurance 
• Recommend improvements in the existing processes 
• Follow compliance with defined or standardised quality specifications 

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