Game Director
The Game Director is responsible for the overall vision of the product, which includes game play, story, audio assets, cinematics and marketing materials. He/She is closely involved in the establishment of a game’s concept together with senior members. He translates the overall vision into a creative framework. He provides insights on story, art and content development and translates the client's brief into a creative concept. He translates and implements this in the production development stage. He is responsible for the quality of the game elements, the consistency of creative vision across art, story, design, sound and cinematics. He also coordinates the creative tasks between departments and the approval at various project development stages. The work involves a high amount of creative leadership and decision making in a project environment. He spends his time in evaluating game ideas, concepts and proposals and influencing internal and external stakeholders regarding the same. He is a creative leader with strong business acumen and a passion for delivering impactful content. He should be effective at communicating, influencing and negotiating to be able to align multiple internal and external stakeholders to his vision for a game.
Skills and Competencies
Technical Skills & Competencies
Generic Skills & Competencies
Critical Work Functions and Key Tasks
• Articulate a clear vision for the game and establish the foundations of the game
• Drive the development of original game concept and characters to ensure that the finished game fulfils the initial goals
• Assess initial game concepts for creative, technical and commercial feasibility
• Lead discussions to review and refine game concept documents based on creative, technical and commercial considerations
• Lead game concept pitch to internal leadership or external stakeholders in collaboration with the game production team
• Guide the team in developing and aligning the creative style and artistic direction of the game design
• Review designs to ensure they are aligned to the overall creative vision
• Address issues such as new features and any major redesigning of features, characters and scenarios
• Resolve production problems to mitigate risks and ensure production progress is on schedule
• Align expectations between design, technical and creative teams to ensure the objectives of the project are met
• Make decisions about deviations from planned approaches, ideas or content by collaborating with the leadership team
• Approve design changes to be implemented with updates and expansion packs
• Drive the implementation of solutions to resolve risks pertaining to design challenges for development
• Drive projects to meet schedules, budget, manpower and technical quality targets
• Define requirements and iteratively build solutions by driving the design, art and technical teams
• Lead users, technical staff and management to determine and resolve issues associated with project implementation
• Lead project reviews to recommend schedule changes, cost or resource adjustments
• Define common goals, direction and accountability among staff
• Define staff development strategies by coaching, mentoring and engaging in career discussions
• Define effective performance management practices within department in accordance with company policies and procedures
• Oversee budgets, forecasting, work allocations and staffing of the various departments